유니티에서 렌더텍스쳐 이미지로 저장 using System.Collections; using System.Collections.Generic; using UnityEngine; using System.IO; public class Shutter : MonoBehaviour { public RenderTexture DrawTexture; //PNG저장할 타겟 렌더 텍스쳐 void RenderTextureSave() { RenderTexture.active = DrawTexture; var texture2D = new Texture2D(DrawTexture.width, DrawTexture.height); texture2D.ReadPixels(new Rect(0, 0, DrawTexture.width, Dr..